The following material was created by Dungeons & Dragons Franchise Creative Director Mike Mearls for his stream Happy Fun Hour, which you can watch live at Twitch.tv/DnD on Tuesdays at 4:00 EST or via replays on YouTube. This material is provided to facilitate community testing and feedback.
Marauder
- Speed, agility, and hitting power.
- A threat vs. a group
- More attacks?
- More speed
- Fluid
- Raider, pillager, gets in, destroys, and leaves
- Really feel like a predator – bird of prey, hunting cat
- Claiming territory
- TWO WEAPON FIGHTING!
3rd level – defining ability
When you rage, you turn into a tornado of attacks when using two-weapon fighting and using finesse weapons.
10 attacks!
Hit everything in the room!
When you rage, if you use two weapon fighting, you can attack everyone in your reach. Can’t attack a target more than once, but allow for extra attack to pile on.
6th level – ribbon ability
Roleplaying specific
10th level – useful ability
Movement ability – super dash
14th level – combat upgrade
Lay waste – bunch of attacks against one target
Burst of damage, once per rage