Examining the Gunslinger's Misfire mechanic as a cautionary tale for importing character options from other games. Why to never base a class on a "critical fumble" mechanic.
What do new Adventurer's League changes mean for flying character races?
What is a TPK? Why do they happen? And what can we do to prevent them from happening at our table?
Are there skills which should only function as passive skills? How passive-only skills can align player:character knowledge and assist DMs to plan ahead.
Writing the surprised round (and condition) back into D&D 5e to avoid confusion for players with legacy knowledge.
This shout-based Monk subclass charges up different power words to attack with elemental force and to fortify abilities with enhancements.
A list of the handiest spells for Wizards looking to defend their tower from intrusion.
Wizards of the Coast is bringing accessibility improvements to D&D by removing attunement from prosthetic items.
Fixing up an social spell so it does what it says without pushing the player characters to torturing the subject.
There's a lot of cargo cult Session 0 rituals. Let's trim the fat to get players rolling and role-ing the first time they sit down to play D&D.