Fighters who train as shield slingers use defense as their best offense. As they hone their shield toss technique, they learn how to ricochet attacks off multiple foes and make charging attacks. Shield slingers also improve their defensive techniques, gaining more benefit to their armor class than other fighters, and even reflecting magical attacks.
The most notorious feats in 5th Edition D&D are Sharpshooter (SS) and Great Weapon Master (GWM). These feats are considered the most powerful because of a mechanic they share in common. Yet, a common "fix" to nerf them does not have the intended result! Let's run the numbers.
Sunchaser Rangers dart around the battlefield without incurring attacks, channel the fire and radiance of the sun into their strikes, escape harrowing situations, illuminate targets for attack advantages, and leave fire in their wake across the battlefield. Check out our build notes for the Sunchaser (Ranger) subclass.
What happens when we apply the fireball backdraft rule from Original Dungeons & Dragons to 5th Edition? Learn how to turn Death House into Nakatomi Plaza.
Casting big area effect damage spells is great fun. Taking forever to resolve them is not. Let's reverse engineer the saving throw math so we can get to the narrative resolution quicker.
The Eagles masterfully set the scene in the first few lines of Hotel California. Learn how we can employ that lesson as Dungeon Masters.
It was recently announced that Hasbro, the parent company of Wizards of the Coast, purchased Entertainment One, which owns Death Row Records, in a deal valued at $3.8 billion. Death Row Records was a recording studio started by Dr. Dre and Suge Knight in 1991. Death Row was very much credited with the explosion of … Continue reading The Suge Knight (Fighter)
Recalculating starting gold dice based on the standard equipment options for each class.
As a follow-up to last week's post comparing the War Caster and Resilient (CON) feats, let's take a look at how the numbers shake out if you're playing a Variant Human or in a campaign where your DM lets you have a free feat at level 1.
Comparing the War Caster and Resilient (CON) feats to determine which one gives a bigger boost to maintaining concentration on a spell.