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Tag: Hit Die

Is D&D Shadow Banning Counterspell?

No. Well, not really.

thinkdm Changing the Rules, Design Evolution 4 Comments October 2, 2021October 3, 2021

Artificer Teardown

It happened. On February 28, 2019, The Artificer Revisited was released to much fanfare. What did we get? Let's chew up the crunch. We'll start with the base class mechanics and move into the subclasses next week, when we build a template for how to homebrew an Artificer subclass. Base Class Hit Die (d8). A … Continue reading Artificer Teardown →

thinkdm Character Creation, News, Unearthed Arcana 2 Comments March 2, 2019March 2, 2019

The “Bag of Rats” Problem

The "Bag of Rats" Problem is an issue that arises with RPG mechanics that trigger upon a kill. While kill trigger abilities are intended to reward the character for disposing of a foe, they incentivize players to metagame by carrying around a lot of easily-squishable pocket-sized creatures. Explore the solutions and find out which are best.

thinkdm Changing the Rules, Character Creation 3 Comments April 14, 2018April 14, 2018
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Mythic Classes of the Odyssey
Mythic Classes of the Odyssey
Psion Character Class
Get the Psion Character Class

Last 10: ThinkDM

Why Wildshaping into an Owlbear Won’t Break Your D&D Game

Why Wildshaping into an Owlbear Won’t Break Your D&D Game

Do Vecna’s New Stats Mean D&D is Killing the Phylactery?

Do Vecna’s New Stats Mean D&D is Killing the Phylactery?

Feat Trees’ New Roots in 5e D&D

Feat Trees’ New Roots in 5e D&D

Fastball Special

Fastball Special

D&D’s Newest Resource Pool Blends Proficiency Scaling and Arcane Recovery

D&D’s Newest Resource Pool Blends Proficiency Scaling and Arcane Recovery

The One Word Breaking D&D’s Moonbeam Spell

The One Word Breaking D&D’s Moonbeam Spell

The Drax Technique

The Drax Technique

Why DMs Are Banning Silvery Barbs

Why DMs Are Banning Silvery Barbs

D&D: The SADdening

D&D: The SADdening

Is D&D’s “XP Valley” Killing Campaigns?

Is D&D’s “XP Valley” Killing Campaigns?

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