Meat Grinder Death Saves

In honor of Joe Manganiello's recent appearance on Stephen Colbert's Late Show, let's dive into the mechanics of death saves. While we explored ways to make death more interesting back in January, we'll explore the mechanics of death saves in this issue, while comparing them to Tomb of Annihilation's Meat Grinder mode. Death Saves Death … Continue reading Meat Grinder Death Saves

Running for High Perception Characters

Player Characters with high perception bonuses can be a bane to DMs who are unequipped to deal with them. Let's explore the odds and different ways to manage high perception. High Perception Characters As arguably the most useful skill, Wisdom (Perception) is a natural proficiency investment for any character. This is especially true for skill-monkey … Continue reading Running for High Perception Characters