Darkness is great for setting the mood, but it can be a mechanical headache to juggle. Use thes tables to simplify your experience.
Conditions Chart by Effect
I've digested the Conditions into their various effects: ability checks, attack rolls, attacks against, movement, special attributes (generally aimed at limiting spellcaster efficacy), and what causes them to end. I've also marked an asterisk on the conditions that have incapacitated as a sub-condition.