Attacking your problems from the inside out.
Category: Player Tips
Rolling Damage
Do you roll or use static damage at your table? Do you know why? Check out the pros vs. cons and pick up some tips.
Mercer’s Exandria Unlimited Character Taps New Best Spellcaster Race
What's going on with Matt Mercer's sorcerer build? Some crazy good tech! Here's how it works.
No, You Can’t Cast Magic Missile at the Darkness (and Other Weird Rules)
A primer on magic missile, and its weird rules interactions.
The Gunslinger Misfire
Examining the Gunslinger's Misfire mechanic as a cautionary tale for importing character options from other games. Why to never base a class on a "critical fumble" mechanic.
5e Surprise Round
Writing the surprised round (and condition) back into D&D 5e to avoid confusion for players with legacy knowledge.
Defending Your Wizard Tower
A list of the handiest spells for Wizards looking to defend their tower from intrusion.
Gunner feat for Spellcasters
The Gunner feat has replaced the Crossbow Expert feat as the prime feat for martial blasting.
Steady Aim
How strong is the Rogue's new Steady Aim optional class feature?
Psionic Energy Dice
Psionic Power scaling for the Psi Warrior/Soulknife multiclass. Can you double your dice?