The "Bag of Rats" Problem is an issue that arises with RPG mechanics that trigger upon a kill. While kill trigger abilities are intended to reward the character for disposing of a foe, they incentivize players to metagame by carrying around a lot of easily-squishable pocket-sized creatures. Explore the solutions and find out which are best.
Back in December, I wrote about The Dark Sun Mystic. After D&D head gurus Mike Mearls and Jeremy Crawford commented that the Mystic subclass (teased in Unearthed Arcana) needed a major overhaul, I wanted to see if I could fix it myself. No easy task. After countless hours reading, digesting, concepting, charting, comparing, stat-ing, rolling, tinkering, testing, … Continue reading Psion Character Class Release and Build Notes
What have D&D designers said about the Mystic? In his recent Reddit AMA, Dungeons and Dragon's Creative Director Mike Mearls indicated (4x) that the Mystic needs a conceptual rebuild: "...mystic depends on a deeper revision to give it a clearer identity, driven by settings like Dark Sun and what it would need." "Moving the mystic … Continue reading The Dark Sun Mystic