This shout-based Monk subclass charges up different power words to attack with elemental force and to fortify abilities with enhancements.
Fixing up an social spell so it does what it says without pushing the player characters to torturing the subject.
As a matter of adventure design (or when improvising as a DM), you shouldn't lock mission-critical information behind a skill check. Because if the characters fail the check, the plot line is dead. But, the solution isn't to get rid of skill checks. The solution is progressive skill checks, starting at 0.
Fleshing out the missing rules for the Poisoner's Kit in 5th Edition D&D.
Let's hack smites to reinvigorate Paladin spellcasting, discourage multiclassing for the sake of powergaming, and promote more dynamic playstyles.
Reviving the death save mechanics to give more interesting narrative results and keep fallen PCs engaged.
Why have 18 skills when you can have FIVE?
We’re giving D&D players more agency over the narrative implementation of their skillsets by streamlining a bloated system and highlighting a popular variant rule.
Animate Objects is a 5th level spell in D&D 5e that turns objects in your environment into living weapons. Come along as we tackle balance and action economy issues, and deliver a precise rework.
Spice up your Draconic Bloodline Sorcerer with these expanded spell lists based on the color dragon you choose!
5th Edition D&D has a skill problem. It lies in a feature called expertise, which allows you to add your proficiency bonus twice when using a skill. Let's see what problems this causes and I'll give you a simple hack to fix them!