D&D Creative Director Mike Mearls recently tweeted about revised Two-Weapon Fighting rules, including a poll about where its damage output should lie: Mechanics Any discussion regarding two-weapon fighting involves these mechanics: Two-Weapon Fighting bonus action Dual Wielder feat Two-Weapon Fighting style Let's explore these mechanics first to identify where we have wiggle room to improve … Continue reading Two-Weapon Fighting
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Running for High Perception Characters
Player Characters with high perception bonuses can be a bane to DMs who are unequipped to deal with them. Let's explore the odds and different ways to manage high perception. High Perception Characters As arguably the most useful skill, Wisdom (Perception) is a natural proficiency investment for any character. This is especially true for skill-monkey … Continue reading Running for High Perception Characters