Fixing up an social spell so it does what it says without pushing the player characters to torturing the subject.
Category: Spell Breakdowns
Blade Cantrip Changes
Examining the updates to Green-Flame Blade and Booming Blade and their new interactions with metamagic, feats, spells, and class features.
You Can Fit 100 Intellect Devourers on the Outside of Leomund’s Tiny Hut
We offer this selection today in honor of Lenard Lakofka, who passed away on October 23, 2020. Lakofka was the player of Leomund and the creator of the Leomund's Tiny Hut spell. Lakofka ran a column in Dragon magazine called "Leomund's Tiny Hut" that ran from October 1979 (Dragon #30) until April 1986 (Dragon #108). … Continue reading You Can Fit 100 Intellect Devourers on the Outside of Leomund’s Tiny Hut
Reverse Illusions
Illusion magic in D&D 5th Edition tends to function a certain way. These spells create some sensory effect which a creature can make an investigation check to discern. Here's a list of spells that work this way (spell level in parentheses): Minor Illusion (C)Disguise Self (1st)Distort Value (1st)Silent Image (1st)Phantasmal Force (2nd)Major Image (3rd)Hallucinatory Terrain … Continue reading Reverse Illusions
Sleep Spell Reawakening
If the sleep spell is keeping you up at night, because of confusing mechanics or soft scaling, come take a look under the hood and sample two sleep spell solutions.
Animate Objects Fix
Animate Objects is a 5th level spell in D&D 5e that turns objects in your environment into living weapons. Come along as we tackle balance and action economy issues, and deliver a precise rework.
De-Magnify Gravity
I was checking out the new Explorer's Guide to Wildemount when I came across an absolute gem: Magnify Gravity. This spell is awesome! Super flavorful, must-take spell. Anytime I start thinking "must take" a red flag goes up. Let's check out the balance and see what knobs we can turn to tune it.
Old School Fireball Backdraft
What happens when we apply the fireball backdraft rule from Original Dungeons & Dragons to 5th Edition? Learn how to turn Death House into Nakatomi Plaza.
AoE Spells vs. Hordes
Casting big area effect damage spells is great fun. Taking forever to resolve them is not. Let's reverse engineer the saving throw math so we can get to the narrative resolution quicker.
Artificer Expanded Spell List
Buffing the Artificer spell list with spells that fit its casting themes of object manipulation, fabrication, healing, defensive fortifications, and personal buffs. 14 new Artificer spells from Xanathar's Guide to Everything are included on a handy chart to track your prepared spells.