Exploring Champion (Fighter) dips for Barbarians looking to increase their damage capacity with large weapons.
Conventional wisdom holds that a Barbarian is better wielding a Greataxe (1d12 damage) over a Greatsword (2d6 damage), due to the extra damage that results on a critical hit. Maybe we’re just used to it: the d12 is the die of the Barbarian. However conventional it may be, this idea is frequently wrong and may lead to using an inferior weapon, depending on your character’s loadout. Let’s dive into the numbers and see what kind of weapon your Barbarian should be using.
Flanking is an optional rule in the D&D Dungeon Master's Guide that grants players advantage when their characters attack opposite sides of an enemy. This optional rule can enhance tactical aspects of your game. Understanding more about how this affects different characters can help you decide when to use flanking in your campaign. If you're a player who knows your DM employs the flanking rule, this may help you avoid some pitfalls.