Casting big area effect damage spells is great fun. Taking forever to resolve them is not. Let's reverse engineer the saving throw math so we can get to the narrative resolution quicker.
Back in December, I wrote about The Dark Sun Mystic. After D&D head gurus Mike Mearls and Jeremy Crawford commented that the Mystic subclass (teased in Unearthed Arcana) needed a major overhaul, I wanted to see if I could fix it myself. No easy task. After countless hours reading, digesting, concepting, charting, comparing, stat-ing, rolling, tinkering, testing, … Continue reading Psion Character Class Release and Build Notes