Insight doesn't fit in D&D's pass/fail skill system. Discussing how to run it at your table while keeping the whole party engaged.
After last's week post calculating the success odds for the Lucky feat, some folks who run the Lucky feat a little differently asked me to run the odds on that iteration. Since this homerule is popularly employed, including by D&D Lead Rules Designer Jeremy Crawford, we're running the odds and evaluating the comparison.
Analyzing the benefits of the various luck-driven abilities in 5th Edition D&D: Lucky feat, Diviner's Portent dice, and the Halfling Lucky racial feature. How do they stack up?