A custom character sheet for MCDM's new Beastmaster class.
Tag: Dungeons & Dragons
Give Giff Guns
New Giff features are stacked in a way that hides their value, but they're still missing a critical component of their identity. Guns!
Is D&D Shadow Banning Counterspell?
No. Well, not really.
D&D’s Social Pillar Is Driven By Characters, Not Rules
D&D's robust character creation supports the social pillar without gamifying the experience.
D&D is a Combat Game
D&D's new adventure, The Wild Beyond the Witchlight, is advertised at 5e's first pacifist adventure. Does D&D work as a non-combat social game?
First glimpses of D&D's Wild Beyond the Witchlight offer 5th Edition's latest attempt to grapple with applying alignment to monsters: "typical" alignment.
Insight Isn’t Pass/Fail
Insight doesn't fit in D&D's pass/fail skill system. Discussing how to run it at your table while keeping the whole party engaged.
Do you roll or use static damage at your table? Do you know why? Check out the pros vs. cons and pick up some tips.
What if flanking did extra damage instead of causing advantage? Methods, pitfalls, and an exercise in implementation.
“Too Much Gold”
So, it happened. The party has slain the dragon. Its hoard is theirs for the taking. Now what?