Dial your D&D designs up to 11 by focusing on the elements that bring your intended fantasy to life.
Category: Changing the Rules
What Am I Counterspelling?
Counterspell is a spell you cast as a reaction to stop another spell: Xanathar's Guide to Everything (XGE) introduced an optional rule for identifying a spell. It also costs a reaction: This creates a tension between identifying a spell and deciding to counter it. You can only spend your reaction on one. The grand implication … Continue reading What Am I Counterspelling?
Cutting Words
Trimming a bad mechanic from 5e to improve the flow of combat and eliminate adversarial DMing posture.
Heward’s Handy Haversack
Unpacking D&D's magical backpack.
Size & Strength DCs
Can giants use their own doors?
Critical Fumble Fix
A solution for the interaction between critical fumbles and extra attacks.
Aarakocra Banned?
What do new Adventurer's League changes mean for flying character races?
Passive-Only Skills
Are there skills which should only function as passive skills? How passive-only skills can align player:character knowledge and assist DMs to plan ahead.
5e Surprise Round
Writing the surprised round (and condition) back into D&D 5e to avoid confusion for players with legacy knowledge.
Prosthetic Attunement
Wizards of the Coast is bringing accessibility improvements to D&D by removing attunement from prosthetic items.









