Dial your D&D designs up to 11 by focusing on the elements that bring your intended fantasy to life.
Counterspell is a spell you cast as a reaction to stop another spell: Xanathar's Guide to Everything (XGE) introduced an optional rule for identifying a spell. It also costs a reaction: This creates a tension between identifying a spell and deciding to counter it. You can only spend your reaction on one. The grand implication … Continue reading What Am I Counterspelling?
Trimming a bad mechanic from 5e to improve the flow of combat and eliminate adversarial DMing posture.
Unpacking D&D's magical backpack.
Can giants use their own doors?
A solution for the interaction between critical fumbles and extra attacks.
What do new Adventurer's League changes mean for flying character races?
Are there skills which should only function as passive skills? How passive-only skills can align player:character knowledge and assist DMs to plan ahead.
Writing the surprised round (and condition) back into D&D 5e to avoid confusion for players with legacy knowledge.
Wizards of the Coast is bringing accessibility improvements to D&D by removing attunement from prosthetic items.