Spice up your Draconic Bloodline Sorcerer with these expanded spell lists based on the color dragon you choose!
5th Edition D&D has a skill problem. It lies in a feature called expertise, which allows you to add your proficiency bonus twice when using a skill. Let's see what problems this causes and I'll give you a simple hack to fix them!
I was checking out the new Explorer's Guide to Wildemount when I came across an absolute gem: Magnify Gravity. This spell is awesome! Super flavorful, must-take spell. Anytime I start thinking "must take" a red flag goes up. Let's check out the balance and see what knobs we can turn to tune it.
Elemental sorcerers seem such a natural fit. But for some reason, elemental always means fire. In order to break that trope, here's a sorcerer that draws their power from the Elemental Plane of Earth! Let's dig in...
Time Domain Clerics make sure that things stay in order, and they aren't past changing around time to make sure.
There's no telling when inspiration will strike. I was recently watching the Indiana Jones trilogy (don't tell me otherwise) for the millionth time, when I was struck with an idea for a new subclass. You know that scene at the end of Raiders of the Lost Ark where the nazis open the Ark of the … Continue reading Circle of Spirits (Druid)
Vlad Țepeș was the medieval ruler of Wallachia, a Romanian principality. Vlad's strict legal code and penchant for violently colorful punishments earned him the name Vlad the Impaler. Though you may know him by another nickname: Dracula.
Path of the Impaler Barbarians follow in Dracula's steps to enforce their code with ruthless displays of punishment.
Fighters who train as shield slingers use defense as their best offense. As they hone their shield toss technique, they learn how to ricochet attacks off multiple foes and make charging attacks. Shield slingers also improve their defensive techniques, gaining more benefit to their armor class than other fighters, and even reflecting magical attacks.
The most notorious feats in 5th Edition D&D are Sharpshooter (SS) and Great Weapon Master (GWM). These feats are considered the most powerful because of a mechanic they share in common. Yet, a common "fix" to nerf them does not have the intended result! Let's run the numbers.
Sunchaser Rangers dart around the battlefield without incurring attacks, channel the fire and radiance of the sun into their strikes, escape harrowing situations, illuminate targets for attack advantages, and leave fire in their wake across the battlefield.
Check out our build notes for the Sunchaser (Ranger) subclass.