D&D's new Giant Barbarian has massive talent, but it shouldn't be the only one who can do a fastball special.
Examining D&D's added ability score flexibility and how the SAD/MAD balance affects characters.
Players piloting spellcasters often want to swap out damage types for thematic or mechanical reasons. They might think that a fireball is cooler as an ice explosion. Or, they might want to swap a lightning bolt to fire to keep a troll from regenerating. How can we implement this mechanic in an exciting way for 5e?
Examining reasons why creators might tread over an explored design space.
Psionic Power scaling for the Psi Warrior/Soulknife multiclass. Can you double your dice?
Fleshing out the missing rules for the Poisoner's Kit in 5th Edition D&D.
Sunchaser Rangers dart around the battlefield without incurring attacks, channel the fire and radiance of the sun into their strikes, escape harrowing situations, illuminate targets for attack advantages, and leave fire in their wake across the battlefield.
Check out our build notes for the Sunchaser (Ranger) subclass.
Casting big area effect damage spells is great fun. Taking forever to resolve them is not. Let's reverse engineer the saving throw math so we can get to the narrative resolution quicker.
Introducing the Warlock Eldritch Invocations Table including effect summaries, prerequisites, action economy, recharge, and source info.