Exploration Dice

5th Edition D&D players often lament the exploration pillar as the most underdeveloped tier of play, behind the combat and social pillars. While there are great tools for fleshing out your world in the core materials, they lack mechanical bite. We're here to give those narrative elements some mechanical teeth with Exploration Dice.

Speak Your Secrets

Metagaming is one issue we encounter in tabletop RPGs. Players have their characters act on player knowledge that their character does not possess. A DM's defense against this is to gently remind the player to act within the confines of character knowledge. This can lead to an overcorrection where every time a single PC finds out information, the other players ask "do you tell us that?" Any time a strange routine like this becomes habitual, we should streamline the process.

The Fletcher (Ranger)

I love the concept of a Ranger that's just out in the wilderness, living off the land. This survivalism should be reflected in the Ranger's craftsmanship. Since most Rangers are ranged attackers, it makes sense that they should be able to craft their own projectiles. Even special projectiles that will help them in the variety of situations they may encounter in the wilderness. Meet the Fletcher!