Illusion magic in D&D 5th Edition tends to function a certain way. These spells create some sensory effect which a creature can make an investigation check to discern. Here's a list of spells that work this way (spell level in parentheses): Minor Illusion (C)Disguise Self (1st)Distort Value (1st)Silent Image (1st)Phantasmal Force (2nd)Major Image (3rd)Hallucinatory Terrain … Continue reading Reverse Illusions
If the sleep spell is keeping you up at night, because of confusing mechanics or soft scaling, come take a look under the hood and sample two sleep spell solutions.
Animate Objects is a 5th level spell in D&D 5e that turns objects in your environment into living weapons. Come along as we tackle balance and action economy issues, and deliver a precise rework.
Spice up your Draconic Bloodline Sorcerer with these expanded spell lists based on the color dragon you choose!
Debunking the myth that Hunter's Mark is a "must take" spell... AKA The Ranger's Guide to Concentration Spells.
The bonus action spellcasting restriction in 5th Edition D&D can keep you from casting a reaction spell on your own turn. Why is this? Was it intended? And how can we rewrite the rule to alleviate this quirk?
Shortly after the release of The Artificer Returns, we ran a survey asking D&D fans some more general design questions than you get from the typical Unearthed Arcana survey. Here's the results!
It happened. On February 28, 2019, The Artificer Revisited was released to much fanfare. What did we get? Let's chew up the crunch. We'll start with the base class mechanics and move into the subclasses next week, when we build a template for how to homebrew an Artificer subclass. Base Class Hit Die (d8). A … Continue reading Artificer Teardown
Grappling is a D&D mechanic that has evolved from many maligned paragraphs of text to a simple skill contest. Let's look at where the current iteration stands, and what can be done to improve grappling in your D&D game.
Back in September of 2017, D&D released the Tortle Package on the DM's Guild in conjunction with the Extra Life event to raise money for Children's Miracle Network. Included in this class was a mechanic called Shell Defense. It's broken. Maybe I shouldn't say that. Like many things in D&D, it is situationally good. That in … Continue reading Tortle Shell Defense is Broken