D&D's robust character creation supports the social pillar without gamifying the experience.
Tag: Tomb of Annihilation
Death Saves Revived
Reviving the death save mechanics to give more interesting narrative results and keep fallen PCs engaged.
Meat Grinder Death Saves
In honor of Joe Manganiello's recent appearance on Stephen Colbert's Late Show, let's dive into the mechanics of death saves. While we explored ways to make death more interesting back in January, we'll explore the mechanics of death saves in this issue, while comparing them to Tomb of Annihilation's Meat Grinder mode. Death Saves Death … Continue reading Meat Grinder Death Saves
Travel and Exploration Rules
While exploration is one of the Three Pillars of Adventure in 5th Edition Dungeons & Dragons, the rules provided in the core rulebooks are more abstract than mechanical. Those rules are now on the horizon. Here's news, analysis, and development of 5th Edition Travel rules.