Hopefully, yes and no.
Tag: Wizards of the Coast
D&D’s Newest Resource Pool Blends Proficiency Scaling and Arcane Recovery
How many uses can you get out of the Runecrafter wizard's new resource pool, which combines proficiency scaling with Arcane Recovery?
D&D: The SADdening
Examining D&D's added ability score flexibility and how the SAD/MAD balance affects characters.
Size & Strength DCs
Can giants use their own doors?
Aarakocra Banned?
What do new Adventurer's League changes mean for flying character races?
Draconic Bloodline Expanded Spells
Spice up your Draconic Bloodline Sorcerer with these expanded spell lists based on the color dragon you choose!
Is Oath of Heroism OP?
The Oath of Heroism Paladin subclass is D&D's latest Unearthed Arcana playtest release. While the mythological flavor is incredible, the subclass gets some goodies that were historically only available by multiclassing: expanded critical range, Haste as an oath spell, and free attacks. How does this add up to a standard Paladin? We ran the numbers.
Artificer Teardown
It happened. On February 28, 2019, The Artificer Revisited was released to much fanfare. What did we get? Let's chew up the crunch. We'll start with the base class mechanics and move into the subclasses next week, when we build a template for how to homebrew an Artificer subclass. Base Class Hit Die (d8). A … Continue reading Artificer Teardown