Why do we only use one side of the DM screen? Make use of the player's side to your DM screen to keep your D&D sessions running smoothly!
Tag: D&D
Shield Master Unleashed
Can we rewrite the Shield Master feat to fix its fiddly action economy?
Warlock Eldritch Invocations Table
Introducing the Warlock Eldritch Invocations Table including effect summaries, prerequisites, action economy, recharge, and source info.
Schrödinger’s Orcs
This is my dirtiest DM secret: I don't fudge dice. I fudge entire monsters. This DMing tip can help you manage the tide of combat to dramatic conclusions.
Artificer: Cantrips vs. Crossbows
Examining damage outputs of cantrips vs. crossbows for the new Unearthed Arcana Artificer. It seems crossbows can outscale cantrips, but at what cost?
Artificer Expanded Spell List
Buffing the Artificer spell list with spells that fit its casting themes of object manipulation, fabrication, healing, defensive fortifications, and personal buffs. 14 new Artificer spells from Xanathar's Guide to Everything are included on a handy chart to track your prepared spells.
Artificer Subclass Template
As a follow up to last week's Artificer teardown, we're taking a dive into the Artificer subclasses: Artillerist and Alchemist. We'll analyze the subclasses and develop a template for brewing your own subclasses. Structure The subclass features unlock at 3rd, 6th, and 14th levels. This mirrors the Bard progression, which is notoriously difficult to design … Continue reading Artificer Subclass Template
Artificer Teardown
It happened. On February 28, 2019, The Artificer Revisited was released to much fanfare. What did we get? Let's chew up the crunch. We'll start with the base class mechanics and move into the subclasses next week, when we build a template for how to homebrew an Artificer subclass. Base Class Hit Die (d8). A … Continue reading Artificer Teardown
How To Run A Sandbox
How do you run a sandbox without being completely overwhelmed by the expansiveness? Let's tackle this by dividing it into two sections: planning the sandbox and running the sandbox.
The Fletcher (Ranger)
I love the concept of a Ranger that's just out in the wilderness, living off the land. This survivalism should be reflected in the Ranger's craftsmanship. Since most Rangers are ranged attackers, it makes sense that they should be able to craft their own projectiles. Even special projectiles that will help them in the variety of situations they may encounter in the wilderness. Meet the Fletcher!









