Hopefully, yes and no.
Tag: DMG
Fastball Special
D&D's new Giant Barbarian has massive talent, but it shouldn't be the only one who can do a fastball special.
Is D&D Shadow Banning Counterspell?
No. Well, not really.
Identifying Magic Items
Add intrigue and interaction to magic items with these identification rules.
There’s More Than One Way to Skin a Class
Examining reasons why creators might tread over an explored design space.
Psionic Energy Dice
Psionic Power scaling for the Psi Warrior/Soulknife multiclass. Can you double your dice?
Poisoner’s Kit DCs
Fleshing out the missing rules for the Poisoner's Kit in 5th Edition D&D.
Animate Objects Fix
Animate Objects is a 5th level spell in D&D 5e that turns objects in your environment into living weapons. Come along as we tackle balance and action economy issues, and deliver a precise rework.
AoE Spells vs. Hordes
Casting big area effect damage spells is great fun. Taking forever to resolve them is not. Let's reverse engineer the saving throw math so we can get to the narrative resolution quicker.
Egg Moves
I often draw tabletop RPG inspiration from playing totally unrelated games. In the Pokemon game series, you can breed your Pokemon together for a variety of reasons, including learning new moves. How can we adapt this concept to make more creative monsters?