Insight doesn't fit in D&D's pass/fail skill system. Discussing how to run it at your table while keeping the whole party engaged.
What if flanking did extra damage instead of causing advantage? Methods, pitfalls, and an exercise in implementation.
Add intrigue and interaction to magic items with these identification rules.
Examining reasons why creators might tread over an explored design space.
Examining the Gunslinger's Misfire mechanic as a cautionary tale for importing character options from other games. Why to never base a class on a "critical fumble" mechanic.
What is a TPK? Why do they happen? And what can we do to prevent them from happening at our table?
Updating an old D&D tool to 5e for quicker and more satisfying combat resolution, without all the math breaks.
Psionic Power scaling for the Psi Warrior/Soulknife multiclass. Can you double your dice?
Fleshing out the missing rules for the Poisoner's Kit in 5th Edition D&D.
If the sleep spell is keeping you up at night, because of confusing mechanics or soft scaling, come take a look under the hood and sample two sleep spell solutions.