Fleshing out the missing rules for the Poisoner's Kit in 5th Edition D&D.
Tag: Player’s Handbook
Tiefling Skin Color
People love making Tieflings with all arrays of skin color. What do the rules say about that? And should you listen? Let's scope our some infernal bloodlines.
Death Saves Revived
Reviving the death save mechanics to give more interesting narrative results and keep fallen PCs engaged.
5 Skill D&D
Why have 18 skills when you can have FIVE?
We’re giving D&D players more agency over the narrative implementation of their skillsets by streamlining a bloated system and highlighting a popular variant rule.
FAQ: Problem Players & DMs
Answers to Frequently Asked Questions on handling interpersonal conflicts in tabletop RPGs.
DM Screen Add-On: Primeval Awareness/Divine Sense
A simple DM screen add-on to help DMs manage sense-driven Ranger and Paladin class features.
Sunchaser (Ranger)
Sunchaser Rangers dart around the battlefield without incurring attacks, channel the fire and radiance of the sun into their strikes, escape harrowing situations, illuminate targets for attack advantages, and leave fire in their wake across the battlefield.
Check out our build notes for the Sunchaser (Ranger) subclass.
AoE Spells vs. Hordes
Casting big area effect damage spells is great fun. Taking forever to resolve them is not. Let's reverse engineer the saving throw math so we can get to the narrative resolution quicker.
Casting a Bonus Action and Reaction Spell on Your Turn
The bonus action spellcasting restriction in 5th Edition D&D can keep you from casting a reaction spell on your own turn. Why is this? Was it intended? And how can we rewrite the rule to alleviate this quirk?
Bag of Holding Fish Tank
How long can a sahuagin live in a water-filled Bag of Holding?









