First glimpses of D&D's Wild Beyond the Witchlight offer 5th Edition's latest attempt to grapple with applying alignment to monsters: "typical" alignment.
Updating an old D&D tool to 5e for quicker and more satisfying combat resolution, without all the math breaks.
Flesh to Stone is a 6th level transmutation spell that has new mechanics from prior editions. Instead of instantly petrifying the target in ye olde "save or die" fashion, the target is restrained on the first failed save, and only petrified if they lose a “best of 5” save mechanic. Let’s examine how often its successful.
A Vorpal Sword is a slashing weapon that decapitates on a critical hit. Even experienced Dungeon Masters are wary of allowing a Vorpal Swords in their game--probably because they have heads. Since Vorpal Swords are some of the most fun you can have with your scabbard on, let's figure out how to make them work. … Continue reading Vorpal Sword Mechanics
Back in December, I wrote about The Dark Sun Mystic. After D&D head gurus Mike Mearls and Jeremy Crawford commented that the Mystic subclass (teased in Unearthed Arcana) needed a major overhaul, I wanted to see if I could fix it myself. No easy task. After countless hours reading, digesting, concepting, charting, comparing, stat-ing, rolling, tinkering, testing, … Continue reading Psion Character Class Release and Build Notes