D&D's new Giant Barbarian has massive talent, but it shouldn't be the only one who can do a fastball special.
Tag: Barbarian
Design Evolution: Bolstering Magic
Let's take a look at the Barbarian Path of Wild Magic's design evolution from the Unearthed Arcana's Magic Reserves feature to the D&D Celebration preview's Bolstering Magic feature to see what kind of tips we can learn.
Gender Bias in D&D Character Creation
I ran a poll asking folks about their gender identity, what races/classes they've played, and what races/classes are their favorites. Here's the results of 1150 responses.
Expertise Skill Hack
5th Edition D&D has a skill problem. It lies in a feature called expertise, which allows you to add your proficiency bonus twice when using a skill. Let's see what problems this causes and I'll give you a simple hack to fix them!
Path of the Impaler (Barbarian)
Vlad ČšepeČ™ was the medieval ruler of Wallachia, a Romanian principality. Vlad's strict legal code and penchant for violently colorful punishments earned him the name Vlad the Impaler. Though you may know him by another nickname: Dracula.
Path of the Impaler Barbarians follow in Dracula's steps to enforce their code with ruthless displays of punishment.
That Broken GWM/SS “Fix”
The most notorious feats in 5th Edition D&D are Sharpshooter (SS) and Great Weapon Master (GWM). These feats are considered the most powerful because of a mechanic they share in common. Yet, a common "fix" to nerf them does not have the intended result! Let's run the numbers.
Thrown Weapon Master
Today we're building a feat to alleviate action economy woes with thrown weapons and give them a nice damage boost to bring it in line with other weapon loadouts.
Magic Reserves
Diving into Wizards of the Coast's latest Unearthed Arcana offering for a look at the Magic Reserves class feature and how you can turn your Barbarian into an infinite mana battery!
Pole Position: PAM over GWM
Why to take the Polearm Master feat before the Great Weapon Master feat.
Two-Weapon Fighting Calcs
Over the past couple weeks, we've looking into issues with Two-Weapon Fighting and solutions to fix Two-Weapon Fighting. While discussing potential solutions is a good starting place, theorycrafting can often fall flat at the table. In order to identify which systems are the most balanced and deserve testing, you've got to run the numbers. The … Continue reading Two-Weapon Fighting Calcs