Among new class options, the Warlord is highly coveted. Especially so among 4th Edition (4e) veterans. In fact, the Warlord is probably the most popular class concept that hasn’t been graced with a playtest treatment via Unearthed Arcana. With no expectations as to when we might see an official Warlord (sub)class, how close can we get with the current options in 5th Edition (5e)?
Tag: D&D
Martial Adept vs. Magic Initiate
We're comparing the Martial Adept feat and the Magic Initiate feat. While the effect of linear fighters vs. quadratic wizards most often manifests in class design (mostly due to spell access), there’s an interesting reflection of this design in the 5e feats, which we expect to be balanced against each other.
Conditions Chart by Effect
I've digested the Conditions into their various effects: ability checks, attack rolls, attacks against, movement, special attributes (generally aimed at limiting spellcaster efficacy), and what causes them to end. I've also marked an asterisk on the conditions that have incapacitated as a sub-condition.
Passive Skills vs. Reliable Talent
Reliable Talent makes all your skills passive. In order to see what you're really getting from this class feature, you need to find out what skills already function passively, and what skills only function actively. We'll examine passive skill treatment in the rules and analyze where each skill should fall.
Lucky Feat: RAW vs. RAI
After last's week post calculating the success odds for the Lucky feat, some folks who run the Lucky feat a little differently asked me to run the odds on that iteration. Since this homerule is popularly employed, including by D&D Lead Rules Designer Jeremy Crawford, we're running the odds and evaluating the comparison.
Feeling Lucky?
Analyzing the benefits of the various luck-driven abilities in 5th Edition D&D: Lucky feat, Diviner's Portent dice, and the Halfling Lucky racial feature. How do they stack up?
271 Ways Contagion Got Nerfed
The Player's Handbook errata released in November 2018 patched a gap between RAW and RAI by inflicting the poisoned condition. We're exploring the impact and duration of the poison effect with an updated odds calculator.
Two-Weapon Fighting
D&D Creative Director Mike Mearls recently tweeted about revised Two-Weapon Fighting rules, including a poll about where its damage output should lie: Mechanics Any discussion regarding two-weapon fighting involves these mechanics: Two-Weapon Fighting bonus action Dual Wielder feat Two-Weapon Fighting style Let's explore these mechanics first to identify where we have wiggle room to improve … Continue reading Two-Weapon Fighting
The Evil of Mandating Equipment
D&D 5e is great because it allows you the flexibility to build on top of the system. Sometimes we rush to fill gaps that are empty for a reason. Designing good content requires knowing these pitfalls so you can navigate them. Character features mandating equipment are one such case. What can we learn from Mike Mearls about how to design them?
Skill Challenge Odds Calculator
Skill Challenge Odds If the interactive sheet appears broken, check here for a read-only copy. You can find great tools by looking to older editions of Dungeons & Dragons. 4th Edition introduced skill challenges, which are an interesting way to run a narrative event (such as a chase or an escape from a collapsing building). … Continue reading Skill Challenge Odds Calculator









