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Tag: Feat

Why DMs Are Banning Silvery Barbs

Find out why DMs are banning Silvery Barbs before its even released in D&D's new Strixhaven book.

thinkdm Character Creation, Design Evolution, Spell Breakdowns, Unearthed Arcana 7 Comments December 4, 2021March 5, 2022

D&D: The SADdening

Examining D&D's added ability score flexibility and how the SAD/MAD balance affects characters.

thinkdm Changing the Rules, Design Evolution 5 Comments November 20, 2021November 20, 2021

Changing Spell Damage Type

Players piloting spellcasters often want to swap out damage types for thematic or mechanical reasons. They might think that a fireball is cooler as an ice explosion. Or, they might want to swap a lightning bolt to fire to keep a troll from regenerating. How can we implement this mechanic in an exciting way for 5e?

thinkdm Changing the Rules, DM Tips, Homebrew 2 Comments June 26, 2021June 26, 2021

The Gunslinger Misfire

Examining the Gunslinger's Misfire mechanic as a cautionary tale for importing character options from other games. Why to never base a class on a "critical fumble" mechanic.

thinkdm DM Tips, Homebrew, Number Munchers, Player Tips 5 Comments March 6, 2021March 6, 2021

Passive-Only Skills

Are there skills which should only function as passive skills? How passive-only skills can align player:character knowledge and assist DMs to plan ahead.

thinkdm Changing the Rules, DM Tips 8 Comments February 13, 2021February 14, 2021

Gunner feat for Spellcasters

The Gunner feat has replaced the Crossbow Expert feat as the prime feat for martial blasting.

thinkdm Character Creation, Player Tips 3 Comments December 5, 2020December 5, 2020

Blade Cantrip Changes

Examining the updates to Green-Flame Blade and Booming Blade and their new interactions with metamagic, feats, spells, and class features.

thinkdm Changing the Rules, Character Creation, Design Evolution, DM Tips, Feat Breakdowns, Player Tips, Spell Breakdowns 5 Comments November 14, 2020

Lucky Death Saves

Exploring how 5e's dice manipulation features affect your odds to survive death saving throws.

thinkdm Feat Breakdowns, Number Munchers, Player Tips 1 Comment October 3, 2020October 3, 2020

That Broken GWM/SS “Fix”

The most notorious feats in 5th Edition D&D are Sharpshooter (SS) and Great Weapon Master (GWM). These feats are considered the most powerful because of a mechanic they share in common. Yet, a common "fix" to nerf them does not have the intended result! Let's run the numbers.

thinkdm Changing the Rules, DM Tips, Feat Breakdowns, Homebrew, Player Resources, Player Tips 8 Comments February 8, 2020February 9, 2020

Variant Human War Caster

As a follow-up to last week's post comparing the War Caster and Resilient (CON) feats, let's take a look at how the numbers shake out if you're playing a Variant Human or in a campaign where your DM lets you have a free feat at level 1.

thinkdm Character Creation, Feat Breakdowns, Player Resources, Player Tips 1 Comment December 21, 2019December 28, 2019

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Last 10: ThinkDM

Why Wildshaping into an Owlbear Won’t Break Your D&D Game

Why Wildshaping into an Owlbear Won’t Break Your D&D Game

Do Vecna’s New Stats Mean D&D is Killing the Phylactery?

Do Vecna’s New Stats Mean D&D is Killing the Phylactery?

Feat Trees’ New Roots in 5e D&D

Feat Trees’ New Roots in 5e D&D

Fastball Special

Fastball Special

D&D’s Newest Resource Pool Blends Proficiency Scaling and Arcane Recovery

D&D’s Newest Resource Pool Blends Proficiency Scaling and Arcane Recovery

The One Word Breaking D&D’s Moonbeam Spell

The One Word Breaking D&D’s Moonbeam Spell

The Drax Technique

The Drax Technique

Why DMs Are Banning Silvery Barbs

Why DMs Are Banning Silvery Barbs

D&D: The SADdening

D&D: The SADdening

Is D&D’s “XP Valley” Killing Campaigns?

Is D&D’s “XP Valley” Killing Campaigns?

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