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Tag: Player’s Handbook

No, You Can’t Cast Magic Missile at the Darkness (and Other Weird Rules)

A primer on magic missile, and its weird rules interactions.

thinkdm Player Tips, Spell Breakdowns, The Simple Things 1 Comment April 10, 2021April 10, 2021

Defending Your Wizard Tower

A list of the handiest spells for Wizards looking to defend their tower from intrusion.

thinkdm DM Tips, Player Tips 2 Comments January 23, 2021January 23, 2021

Spell Fix: Avoid the Zone of Truth Torture Chamber

Fixing up an social spell so it does what it says without pushing the player characters to torturing the subject.

thinkdm Changing the Rules, Homebrew, Spell Breakdowns 1 Comment January 2, 2021January 3, 2021

THAC0 5e

Updating an old D&D tool to 5e for quicker and more satisfying combat resolution, without all the math breaks.

thinkdm DM Tips, Number Munchers, The Simple Things 1 Comment December 12, 2020December 4, 2020

Gunner feat for Spellcasters

The Gunner feat has replaced the Crossbow Expert feat as the prime feat for martial blasting.

thinkdm Character Creation, Player Tips 3 Comments December 5, 2020December 5, 2020

Psionic Energy Dice

Psionic Power scaling for the Psi Warrior/Soulknife multiclass. Can you double your dice?

thinkdm Character Creation, Player Resources, Player Tips, The Simple Things 1 Comment November 21, 2020December 4, 2020

Poisoner’s Kit DCs

Fleshing out the missing rules for the Poisoner's Kit in 5th Edition D&D.

thinkdm Character Creation, DM Tips, Homebrew, Player Tips 1 Comment October 10, 2020October 10, 2020

Tiefling Skin Color

People love making Tieflings with all arrays of skin color. What do the rules say about that? And should you listen? Let's scope our some infernal bloodlines.

thinkdm Changing the Rules, Character Creation, Player Tips 3 Comments August 22, 2020August 22, 2020

Death Saves Revived

Reviving the death save mechanics to give more interesting narrative results and keep fallen PCs engaged.

thinkdm Changing the Rules, DM Tips, Homebrew, The Simple Things 14 Comments August 1, 2020August 8, 2020

5 Skill D&D

Why have 18 skills when you can have FIVE?

We’re giving D&D players more agency over the narrative implementation of their skillsets by streamlining a bloated system and highlighting a popular variant rule.

thinkdm Changing the Rules, DM Tips, Homebrew 13 Comments July 18, 2020July 18, 2020

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Last 10: ThinkDM

No, You Can’t Cast Magic Missile at the Darkness (and Other Weird Rules)

No, You Can’t Cast Magic Missile at the Darkness (and Other Weird Rules)

Heward’s Handy Haversack

Heward’s Handy Haversack

Size & Strength DCs

Size & Strength DCs

Critical Fumble Fix

Critical Fumble Fix

The Gunslinger Misfire

The Gunslinger Misfire

Aarakocra Banned?

Aarakocra Banned?

Avoiding TPKs

Avoiding TPKs

Passive-Only Skills

Passive-Only Skills

5e Surprise Round

5e Surprise Round

Way of the Word (Monk)

Way of the Word (Monk)

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