Eberron's new Changeling is the first class that can start with an 18 ability score at level 1. Although this "power creep" doesn't mean the class is unbalanced, the answer to rebalancing the race within the existing design paradigm may lay within cut content.
Why to take the Polearm Master feat before the Great Weapon Master feat.
D&D Creative Director Mike Mearls recently tweeted about revised Two-Weapon Fighting rules, including a poll about where its damage output should lie: Mechanics Any discussion regarding two-weapon fighting involves these mechanics: Two-Weapon Fighting bonus action Dual Wielder feat Two-Weapon Fighting style Let's explore these mechanics first to identify where we have wiggle room to improve … Continue reading Two-Weapon Fighting
Tired of the same old +1 weapons? Consider adding a more magical touch! For the low cost of one d4, you can add a little elemental spice to your next homebrew magic item! After all, players love rolling dice. We're taking a look at the power of a +1d4 modification, compared to standard +1/+2/+3 weapons.
When a DM decides to give their players a Level 1 Feat, it's likely to offset the mechanical allure of the Variant Human, and encourage a more diverse cast. Therefore, it's helpful to know what kind of sway Variant Human's mechanics provide before deciding to use such a rule. With over 400 survey responses, here's the … Continue reading Variant Human Feat Impact
Dungeons & Dragons players are choosing Humans to realize their character concept, when they really want to be playing other races. A study by FiveThirtyEight showed that Humans are by far the most common racial selection, based a sample of online characters made on the online platform D&D Beyond during its first month. This phenomenon can be … Continue reading Should Everyone Get a Feat at Level 1?