Spice up your Draconic Bloodline Sorcerer with these expanded spell lists based on the color dragon you choose!
Tag: D&D
Proficiency Scaling
D&D's latest tech is proficiency scaling for class features. Let's dive into this new tech, see what the designers are saying about it, and figure out what we need to look out for in playtesting.
FAQ: Problem Players & DMs
Answers to Frequently Asked Questions on handling interpersonal conflicts in tabletop RPGs.
Greatsword vs. Greataxe: One-Shot Kills
In the past, we've explored the damage output of a greatsword vs. greataxe. We've even examined how that damage is affected when you're a Barbarian taking a multiclass dip in Champion (Fighter) for increased critical hit chance. The Argument for Greataxe A lot of how this math shakes out is going to depend on what … Continue reading Greatsword vs. Greataxe: One-Shot Kills
Expertise Skill Hack
5th Edition D&D has a skill problem. It lies in a feature called expertise, which allows you to add your proficiency bonus twice when using a skill. Let's see what problems this causes and I'll give you a simple hack to fix them!
Telegraphing Threats
Spoilers are not a safety tool. Here's some tips for telegraphing threats the right way.
DM Screen Add-On: Primeval Awareness/Divine Sense
A simple DM screen add-on to help DMs manage sense-driven Ranger and Paladin class features.
The Hunter’s Mark Shibboleth
Debunking the myth that Hunter's Mark is a "must take" spell... AKA The Ranger's Guide to Concentration Spells.
Tattoos (Unearthed Arcana)
A chart summarizing the rarity, persistent effects, and activated effects of new D&D tattoos from the March 26, 2019 Unearthed Arcana playtest material.
De-Magnify Gravity
I was checking out the new Explorer's Guide to Wildemount when I came across an absolute gem: Magnify Gravity. This spell is awesome! Super flavorful, must-take spell. Anytime I start thinking "must take" a red flag goes up. Let's check out the balance and see what knobs we can turn to tune it.









