Fleshing out the missing rules for the Poisoner's Kit in 5th Edition D&D.
While we pride ourselves on deeper analytics, there's no reason you should have to work to understand the basic game mechanics. With that in mind, we're refining the resting rule in 5th Edition D&D.
The most notorious feats in 5th Edition D&D are Sharpshooter (SS) and Great Weapon Master (GWM). These feats are considered the most powerful because of a mechanic they share in common. Yet, a common "fix" to nerf them does not have the intended result! Let's run the numbers.
Recalculating starting gold dice based on the standard equipment options for each class.
Today we're exploring a rules clarification with the new Eberron Changeling. The Changeling gets a racial feature called "Shapechange" which allows it to change form. Here's the relevant part we'll be examining: The language of the feature says that you can change your appearance as an action. It also says you stay in this form … Continue reading How Does Shapechanger Work?
The bonus action spellcasting restriction in 5th Edition D&D can keep you from casting a reaction spell on your own turn. Why is this? Was it intended? And how can we rewrite the rule to alleviate this quirk?
After last's week post calculating the success odds for the Lucky feat, some folks who run the Lucky feat a little differently asked me to run the odds on that iteration. Since this homerule is popularly employed, including by D&D Lead Rules Designer Jeremy Crawford, we're running the odds and evaluating the comparison.
The Player's Handbook errata released in November 2018 patched a gap between RAW and RAI by inflicting the poisoned condition. We're exploring the impact and duration of the poison effect with an updated odds calculator.
While exploration is one of the Three Pillars of Adventure in 5th Edition Dungeons & Dragons, the rules provided in the core rulebooks are more abstract than mechanical. Those rules are now on the horizon. Here's news, analysis, and development of 5th Edition Travel rules.
It is a time-honored tradition among Wizards. Preparing Time Stop as your 9th level spell so that you can fill a room with time bombs and watch the whole conflagration go off at once like a mischievous kid on Independence Day. Since playing with time invariably results in breaking laws of physics and fantasy, let's take … Continue reading Can you cast multiple Delayed Blast Fireballs during Time Stop?